Introduction  
Rare's unexpected Xbox debut
A haunted house beat-'em-up where skeletons and gorgons can be assaulted with bottles and toilet rolls? Let's do it...
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   If you think all this sounds straightforward, however, think again. Tracking down the damsel in distress is only the tip of the iceberg, as it gradually becomes apparent that there's a lot more to this haunted house scenario than meets the eye.

   Plus there are always more immediate concerns: in addition to the constant onslaught from Ghoulies in all their guises, there are specific heart-pounding frights in store that might just lay Cooper out flat if you don't help him to overcome the shock, and locked rooms that will only open on completion of one of the Hall's many Challenges.

   Even then, rooms will often be visited and revisited with a different surprise in store every time, and with performance ratings and special features accessed through the collection of Bonus Books, the gauntlet of Ghoulhaven Hall bears more than one run through for those of its guests who think they have the nerve.

   If all this leads you to expect vast amounts of fun with only a modest dose of seriousness, then you've got a pretty good idea of what to expect from Grabbed by the Ghoulies. Released on October 21st (US) and November 21st (Europe) 2003, GbtG goes down in history as Rare's very first Xbox release. Not what many were expecting, perhaps, but take a trip to this mercurial mansion and we think you'll be pleasantly surprised...
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