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| "Questions spurred by the move of veteran developer Rare from Nintendo's camp to Microsoft can probably be put to rest. If Grabbed by the Ghoulies is any indication, things should be just fine." - GamePro |
| "What GBTG has going for it is some really great presentation; the storybook cutscenes, graphics, and sounds are very well done, and the simple controls make it a game that can be simply picked up and played by anyone." - IGN |
| "Wipe any notions you have of this game from your head, because unless you've seen it in action then you're probably wrong... Grabbed by the Ghoulies is one of the most refreshing, fun and downright brilliant games I've played this year. Any game that manages to capture the spirit of 8 and 16-bit gaming, while daring to present it in a new and unusual way, is well worth a look in my Rare tome." - Eurogamer |
| "Really, the best thing you can say about Grabbed by the Ghoulies is that it feels like a wacky kids' horror storybook. That, and it feels like a Rare title—fans of the developer will catch all sorts of little in-jokes related to Rare as the play through the game." - 1UP |
| "The characters and monsters look great, and their animations are entertaining. When the gameplay works, everything gels. There's something so satisfying about looking back in a room where you've wreaked total havoc, broken the furniture and smashed the Ghoulies, and there's nothing left but peace and wreckage." - GameSpy |
| "If you are the type of gamer that looks for a ton of special moves, combos and such, then look elsewhere. For those looking for a simple and entertaining game that has absolutely fantastic presentation, then Grabbed by the Ghoulies will hit the spot." - TeamXbox |
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