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VACANCIES (see next page for application procedures)
3D ARTISTS/TECHNICAL ARTISTS
Creative and talented 3D Artist? Understand texturing, lighting and form? Capable of producing world-class characters or environments?
Fire an application our way.
Previous experience with 3D packages (including Maya) is useful; showreels should display impressive and varied 2D concept art and 3D modelling abilities.
CHARACTER ARTISTS
Applicants for this role must have the ability to create high and low-poly meshes along with a good understanding of Maya, Zbrush and Photoshop.
Successful Character Artists are required to model, sculpt and texture characters using high-level shaders and normal maps.
Showreels should contain examples of 2D concept artwork and excellent 3D character modelling, demonstrating great texturing and a good grasp of lighting.
ANIMATORS
Requiring experience and understanding of the basics of traditional animation, including the importance of strong posing and excellent timing.
Applicants should have a clear vision of how a character should move, act and behave, and should also have the ability to work with passion and initiative as part of a team.
Showreels should fully demonstrate range and flexibility with examples of both realistic and cartoon-style animation. |
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